Inside Unlimited Projects #6
August Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. No...
4 weeks ago read moreAll development updates to our projects, a collective and well-documented post of updates made.
See our most recent blog posts!
August Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. No...
4 weeks ago read moreJuly Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. Now,...
2 months ago read moreJune Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. Now,...
3 months ago read moreMay Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. Now, ...
4 months ago read moreApril Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. Now...
5 months ago read moreMarch Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. Now...
6 months ago read moreShinobi Project Overhaul NEW JUTSUS Three fire skills ► Flame Dragon At the cost of some health, you'll release a drago...
one year ago read moreDevblog Update Progress Update In the last months, we have worked on updating important systems, introducing new gameplay loops, and creati...
2 years ago read moreContinued work In the last months, we have been completing the final features for our launch. As we near our launch, we are aiming for a...
2 years ago read moreContinued work In the last month, we have continued work on finalizing the last needed game systems for a functional launch. As we get closer ...
2 years ago read moreNew Systems This last month, we focused on creating new important systems to fully adapt to our new ecosystem. It was important for us to take user f...
2 years ago read moreGame Optimization In the new module, optimization has been a deciding factor in each feature and mechanic we add. To put the new module to the...
2 years ago read moreContinued model reworks As we continue to add new tools to the module, we need new models as well. When creating these models, we are making sure t...
3 years ago read moreModels for new abilites Our team is committed to the reamking of our current versions abilites. It's a long process, but we are heading in...
3 years ago read moreNew Module Progress Update Model reworks In our aim for optimization, it's impo...
3 years ago read moreJuly Monthly Report: Last month's collection of progress throughout the studio, presented to the community to see the progress we are making. Now,...
3 years ago read more